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Digital projects and assignments

Uses

Games and interactive stories can be used in the classroom in two different ways:

  • Students as audience: Instructors create games and interactive stories for students to complete. 
  • Students as creators: Students create games and interactive with the knowledge acquired in the class as a form of assessment. 

Genial.ly

Genial.ly allows users to create a variety of interactive games and interactive stories. Features include adding videos, interactive icons leading to more information, etc. 

Twine

Twine allows you or your students to create games, interactive fiction and nonfiction, and hypertext. It is free and easy to use.

How-to guides:

More information

Learn more about using games for learning from this great guide by the University of Waterloo's Centre for Teaching Excellence:

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